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about
me.
만나서 반갑습니다!
Hi! I'm Eunsoo Baek, a 3D artist with a passion for character rigging, prop rigging and tool development! I enjoy solving complex rigging challenges and turning them into systems that feel natural and intuitive for artists to use.
I find myself drawn to the intersection of art and technology, where scripting, automation, and custom tools come together to support expressive animation and improve production pipeline.
I love collaborating with animators, artists, and developers, and I use feedback as a core part of refining my rigs, tools, and workflows.
Education
Emily Carr University of Art + Design
520 E 1st Ave, Vancouver, BC
September, 2021 - Present
Contacts
Rigging | Technical Artist
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